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on busses (buss inserts, group inserts), where the effect will work as an insert on a group of sounds. (I normally run fx returns back thru a group rather than leave them on the master).ģ. Aux sends do not effect the channels routed to them like inserts/track fx, they leave the original sample to play dry (post inserts) then return the effected sound onto a new group which defaults back to the mater buss. as fx (aux) sends, where the dry/wet mix should (normally) be set to 100% wet. Imagine a guitar going thru an fx pedal before it gets to the amp.Ģ. as track fx, (channel inserts) where the sound passes thru an effect chain prior to ACID's mixer receiving the signal. There are three ways of using fx in ACID:ġ. Where I have added alternative names, (aux sends, channel inserts, buss/group inserts) these are the more common names used by engineers when referring to routing on a mixing desk. With regard to your problem, I can't really help, but I thought I'd spend some time describing how the different fx uses work in ACID. fortunately mine can easily handle the amount of fx used, so at least i have a choice.Įmma sweeney Posts: 542 Joined: Fri 1:02 pm
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if you have an older pc/soundcard i suppose Bus fx are the way to go. I can see where Bus fx have the advantage tho: 1 Bus fx takes a lot less resources than 12 Track fx. so it's no use assigning new fx buses for each track when you can do it directly on the track itself. this is mainly because the fx i use most are filters, and each sample usually needs to be filtered differently. I couldn't tell you if they sound differently on my rig, since i hardly use Bus fx. perhaps the plugin has trouble computing the fx for all the tracks at the same time?
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if you used the same plugins you should theoretically get the same sound. It seems weird that the sound from Bus fx would be different from the Track fx. i am pretty curious to hear how people implement their fx, the Bus way or the Track way. Tiffany Castillo Posts: 522 Joined: Mon 1:09 amįunny you mention this, since i was thinking about this exact thing as well. Is this just my imagination? Is there some technical reason why running multiple tracks through the same effects bus might sonically reduce the punch of the music? If so, is there some kind of trick to remove the muddiness? If not, maybe I need to just go back and try this again. Yet if I use exactly the same effects strings on individual tracks, I retain the punch I was expecting to hear. By this I mean that the tracks seem to loose their punch. So I tried this and from what I can tell, the resulting playback seems muddy. The effects bus thing seemed like a possible solution,a way to get many tracks using the same collection of effects without having to apply them to individual tracks, thus also freeing me from having this multiple acd.zip file syndrome. But if I ever need to re-arrange a part of the song, that means I have to go back in time to an earlier version of my files, make the change, and then do all of that over again. This leaves me with fewer tracks, and fewer effects being loaded into memory. This means I typically save my project again with a new project name (leaving me with, , etc.) and merge all takes for each instrument into one track before apply effects. I often have a problem once I get to about 30 tracks of audio, in that everything starts to break up during playback (crappy factory sound card I suspect), especially if I start applying chained effects to each track.
ACID PRO 4 ASSIGN BUS TO FX HOW TO
When I read up on how to use these things, it seemed like a dream come true run several tracks through one set of effects together, so you don't have to apply the effects to each track separately. Reading this group recently, a lightbulb came on for me: somebody eluded to the fact that effects busses are a wonderful feature often overlooked.